I have for some years been very interested to research how generative artists’ work will eventually have an influence on how architectural methodology can borrow from it, and be subsequently developed using this process. Action painting and drip painting of Pollock, how this has evolved to influence chance or generative art as in the work of Brian Eno, the transitional work using compression techniques of Douglas Gordon’s videos and Simon Reilly’s time warp installations are all clues to how architecture can be engaged in similar philosophical framework.
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generative art
Published February 23, 2007 architecture , art , brian eno , compressions , douglas gordon , generative art Leave a Commentbrian eno
Published February 21, 2007 art , artists , brian eno , generative art , graphics 1 CommentBrian Eno work comes close to being a modern day Pollock drip painting, a branch of automatism. He is British, and perhaps better known as an ambient music pioneer and as a founding member of Roxy Music from many years ago. Eno has pursued several artistic ventures parallel to his music career, including visual art installations, the most recent one being the 77 million paintings project, a virtually impermanent work that presents itself over a period of time, to be experienced upon chance viewing of the the random projections emanating from a computer, programmed to compose the work.

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